Removal Of WolfPack.

Cobala

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Sep 9, 2023
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Your In-Game Name: Generals Team + Admiralty Team

Suggestion: Removal of WP

Addons Needed (workshop link): N/A

Reason:

Hello,

bit of a shocker here obviously. I'm here making a suggestion regarding the Wolfpack Company regiment from the server. It has come to the attention of the generals, as well as the attention of admiralty and after a discussion with RSB we believe this is the best choice to make in regards to WP.

We've informed all WP seniors about this and appropriate steps have been taken through RSB as well.

Here are a few reasons why the removal of Wolfpack Company may be beneficial for the server:

  • Reg overlaps with too many things, and doesn't have anything unique beyond jetpacks (Scouting can go to GC, negotiations back to CG, hostage rescue back to CC)
  • Events become easier to set up as there's no Jetpacks for event skipping and finding EEs will be easier
  • Everything GC can do WP do better.
  • Jetpacks are impossible to balance. Events flow is easier to manage.
  • WP removed means GC gains more benefits of the Recon aspect of GC! making them have less time to stand around giving them more things to do which they have been complaining about.
  • Regiment is unstable in player counts and is constantly dying and being revived, despite General’s intervention
  • With this regiment being removed it will allow other regiments to get more players.
  • Most feel as if their equipment is unfair and makes others feel like they need a buff
  • The Bounty Hunter job has the jetpack so people can still play with it.

(Full transfers will be facilitated by the generals and all IC permissions will be handled.)
 
Scouting, hostage rescue, negotiation, so 3

Kind of like 327th's:

Flying (sub-divided into dogfighting, CAS, bombing, transport), hacking, building, repairing.

Except last I checked that is more than 3

Doesn't really correspond to my comment?

I'm not comparing the regiments I'm just suggesting what to make WP now
 
Jokes aside, didn't generals just make the Ex-CO of WP ABG and are now removing their regiment? Which, for starters, was poorly run by Chi for the majority of his time as commander. I don't care if it was turned around near the end because when I was in gens, Chi was probably the equivalent of a 300th round draft pick in the NBA for the next ABG pick.

So as retarded as LoCho is, it doesn't seem fair not to at least give him a chance to turn the regiment around. And if it doesn't work, remove the shit reg because it's full of gay furry retards anyway.
 
wise choice imo, I sure as hell wouldn't trust locho running a reg, showed enough in jedi and event team

Althooooough I'm expecting a 20 page slideshow in the next week saying 'generals are shit', this tends to happen when you don't influence locho's ego but hey, that's MVG for ya

Lets not forget this btw, good crack icl
example
 
Stricter rules in WP were so, so, easy to implement. If you just spoke to the senior team you could have brought this up.


If you coordinate to get an EE with nearly any regiment it becomes good, jetpack or not. If you've seen people swarming an EE it will always die in seconds unless it's just CT's with nothing.


QRF was one of the better parts of it, seeing as if WP is doing QRF, GC has full range to scout, but that doesn't seem like something that was discussed before this.
not reading all that shit enjoy dust 2 u melt
 
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Just gonna put my two cents in here cause I've quite enjoyed reading through all this discourse.

Overall I would tend to agree with the removal of WP (for now at least). I don't think the regiment was in a state where it could have been fixed with out pretty much and entire overhaul.
The main issue being, WP had very little unique to their job. Their job was scouting, sniping, negotiations and hostage recovery. Many of these are already covered by other regiments, (scouting and sniping in GC and negotiations and hostage covered by Navy and Jedi). I think this was probably one of the main underlying issues that there wasn't really a need for the regiment.

Moving on from that there was also the case of jet packs in general just not fitting how the server runs. They allowed for insane mobility to get from 1 end of the event to the other. Whilst this wouldn't always result in event skipping and I'm sure it rarely did it made GC almost obsolete as they were so slow in comparison. Additionally jet packs are one of the most annoying forms of movement for EE's to fight against as well as if a jetpack EE fights troopers, its always a pain (just an added point, take it as you will).

So to summarise I'd say with the lack of purpose and unique equipment there was no real way to save WP. Again I would hope they can return in the future as I love the design and lore aspects of the regiment and think the premise is awesome but currently there just isn't a purpose or need for them.

In addition I want to say perhaps this decision was a bit rushed and my sympathies go out to all members of WP who put time and effort to climb to where they are now having to either transfer to new regiments and in some cases lose ranks that have taken years to accquire (Looking at you Locho). This does feel pretty unfair considering as well that the old CO was just moved up to ABG and now they are removing his reg.

All of the above is just my opinion from having played on the server recently for a decent time as well as reading through everyones comments. Overall though I would say this was the right decision to make if not maybe a poorly handled one.
 
scouting and sniping in GC
GC does non-hostile recon, WP does aggressive scouting, and the two regiments have worked together over this.

negotiations and hostage covered by Navy and Jedi
Negotiations are with these two other groups because they have specific people they negotiate with, also hostage rescue is not done by Fleet or Jedi.


wise choice imo, I sure as hell wouldn't trust locho running a reg, showed enough in jedi and event team
Absolutely terrible take

When in doubt, remove the whole fucking regiment.
Why try fix the thing or adjust it to make others better, not even going to try adjust others to a similar level, just get rid of it and deal with it after.
 
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This thread is HEAVY jesus christ.

To me WP should of had some ideas on how to fix it first, also the fact it's seen as "already passed" is utter bollocks to me, if community reaches out enough and says they don't want it then really the seniors are kinda forced to do it. Almost like what happened with CGI and BF2 change, Seniors didn't want it but community spoke out enough that it happened.

On the removal of WP itself, I personally like the regiment. Whilst I don't really like LoCho personally and believe he probably won't be the best fit, if he hasn't had the reigns of CO then we can't really judge it.

Counter suggestion to this would be just tell WP seniors + the regiment they have X amount of days to come up with a rework of the reg, role,equipment everything really.

If they fail to meet that target then the suggestion comes back up to remove it.

Also people who've argued that the "RP" isn't here, as someone who's been trying to RP a bit more on the server you're all chatting absolute wass, if you bring up RP as a selling point in your favour and fail to RP yourself then your point is invalid.

TLDR:
Give Locho a month or some shit to fix everything wrong (make a list) otherwise remove it, if Locho sucks then he won't get it done.
 
Theoretically, since this is an OOC suggestion the capability of LoCho shouldn't be used as an argument if anything Generals can deal with this seeing as their newest ABG is from WP. So yeah, the argument of LoCho not being good enough I don't feel like it should be used even though it makes so much sense. LoCho is just Generals little IC problem.
 
when will tom come up with a good forum comment, i wait until the day
What I said isn't wrong tho, "supposedly" one of the main reasons they went straight to removal is because of LoCho. If the Generals team believed more in LoCho the circumstances would have been way different. I don't think thats a good reason to go straight to removal but as other people said and I've mentioned before, it is very difficult to balance the Jetpack so the only way WP would even be able to exist is to have a whole ass overhaul or the biggest nerf seen in history.

Also stop causing drama, very much so unneeded when theres already 3 pages of responses you don't need to add on with your own comment that add nothing onto the thread.
 
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This is an actual picture of an actual general deciding whether or not to remove Wolfpack
 

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Theoretically, since this is an OOC suggestion the capability of LoCho shouldn't be used as an argument if anything Generals can deal with this seeing as their newest ABG is from WP. So yeah, the argument of LoCho not being good enough I don't feel like it should be used even though it makes so much sense. LoCho is just Generals little IC problem.


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Locho can be used for an OOC aspect bozo in the sense of the regiment is doing fine in game and if he has better ideas instead of removing it then he will be sound